Penerapan Desain UI/UX dalam Pengembangan Aplikasi Administrasi Keuangan Logistik untuk Efisiensi Operasional di PT Prima Cipta Express dengan Metode Design Thinking
Abstract
In the current digital era, information technology and software applications are important for increasing operational efficiency in the business world, especially in the fields of logistics and financial management. Ineffective management of logistics financial administration can result in increased costs, delays in delivery, and even inaccuracies in financial reports. Therefore, this research was conducted with the aim of overcoming operational efficiency challenges for PT Prima Cipta Express. One approach that can be taken to overcome this challenge is to apply the Design Thinking method which includes the Empathize, Define, Ideate, Prototype and Test stages. At the testing stage, this research uses usability testing and SUS (System Usability Scale) calculations which are useful for testing prototype usability. This research, testing involved a prototype user experience using Task Scenario. Usability test results according to the System Usability Scale (SUS) calculations reached 86, which is at a good level (grade B) and is included in the "Excellent" category. These results indicate that users positively evaluate the ease of use of the application. Referring to the average SUS score of 68, it can be concluded that this application design is well received by users and is suitable for use.
Downloads
References
R. Kurniawan, H. Santoso, and A. Komari, “Analisis Kinerja Distribusi Logistik Pada Pasokan Barang Dari Pt. Surya Pamenang Ke Konsumen,” JURMATIS J. Ilm. Mhs. Tek. Ind., vol. 1, no. 2, p. 81, 2019, doi: 10.30737/jurmatis.v1i2.440.
D. Haryuda, M. Asfi, and R. Fahrudin, “Perancangan UI/UX Menggunakan Metode Design Thinking Berbasis Web Pada Laportea Company,” J. Ilm. Teknol. Infomasi Terap., vol. 8, no. 1, pp. 111–117, 2021, doi: 10.33197/jitter.vol8.iss1.2021.730.
I. B. Karo Sekali, C. E. J. Montolalu, and S. A. Widiana, “Perancangan UI/UX Aplikasi Mobile Produk Fashion Pria pada Toko Celcius di Kota Manado Menggunakan Design Thinking,” J. Ilm. Inform. dan Ilmu Komput., vol. 2, no. 2, pp. 53–64, 2023, doi: 10.58602/jima-ilkom.v2i2.17.
M. S. Hartawan, “Penerapan User Centered Design (Ucd) Pada Wireframe Desain User Interface Dan User Experience Aplikasi Sinopsis Film,” Jeis J. Elektro Dan Inform. Swadharma, vol. 2, no. 1, pp. 43–47, 2022, doi: 10.56486/jeis.vol2no1.161.
Ichsan Averushyd Juliansyah, “Metodologi Design Thinking,” p. 2, 2022.
F. P. Adi Praja, R. Afwani, and N. Alamsyah, “Perancangan User Interface Dan User Experience Aplikasi Pengelolaan Keuangan Bum Desa Di Kek Mandalika Menggunakan Design Thinking (Studi Kasus: Desa Kuta),” J. Teknol. Informasi, Komputer, dan Apl. (JTIKA ), vol. 5, no. 1, pp. 92–103, 2023, doi: 10.29303/jtika.v5i1.277.
I. M. Putra and D. R. Indah, “Implementasi Metode Design Thinking Dalam Aplikasi Giwang Sumsel,” KLIK Kaji. Ilm. Inform. dan Komput., vol. 3, no. 6, pp. 688–697, 2023, doi: 10.30865/klik.v3i6.872.
Z. Zulfah, B. Akbar, and S. Abdullah, “Pengaruh Penggunaan Metode Observasi terhadap Kemampuan Klasifikasi Siswa Kelas X SMAN 7 Bekasi,” Al-Nafis J. Biol. dan Pendidik. Biol., vol. 1, no. 1, p. 1, 2021, doi: 10.46339/al-nafis.v1i1.579.
S. Ndruru, “Peningkatan Keterampilan Menyimak Kegiatan Wawancara Melalui Penerapan Metode Demonstrasi Siswa,” J. Educ. Dev., vol. 10, no. 1, pp. 493–497, 2022.
F. Al Baihaqi and B. S. Suranto, “Perancangan UI/UX Berbasis Android untuk Manajemen Keuangan Pribadi dengan Metode Design Thinking,” 2023.
V. K. Reynaldi and N. Setiyawati, “Perancangan Ui/Ux Fitur Mentor on Demand Menggunakan Metode Design Thinking Pada Platform Pendidikan Teknologi,” JIPI (Jurnal Ilm. Penelit. dan Pembelajaran Inform., vol. 7, no. 3, pp. 835–849, 2022, doi: 10.29100/jipi.v7i3.3109.
R. A. A. and D. Kurniawan, “Perancangan User Experience Aplikasi Android Konsultasi Skripsi dengan Metode User Centered Design,” J. Teknol. Dan Sist. Inf. Bisnis, vol. 5, no. 3, pp. 183–189, 2023, doi: 10.47233/jteksis.v5i3.834.
J. Ginanjar and I. Sukoco, “Penerapan Design Thinking Pada Sayurbox,” JURISMA J. Ris. Bisnis Manaj., vol. 12, no. 1, pp. 70–83, 2022, doi: 10.34010/jurisma.v12i1.5078.
R. T. Maulana, “Perancangan User Interface User Experience Dengan Metode User Centered Design Pada Aplikasi Mobile Auctentik,” Informatics Eng., p. 60, 2020, [Online]. Available: https://dspace.uii.ac.id/123456789/28891
T. Pricillia and Zulfachmi, “Perbandingan Metode Pengembangan Perangkat Lunak (Waterfall, Prototype, RAD),” J. Bangkit Indones., vol. 10, no. 1, pp. 6–12, 2021, doi: 10.52771/bangkitindonesia.v10i1.153.
I. Walhidayah, I. Made Ardwi Pradnyana, and I. Gusti Lanang Agung Raditya Putra, “Evaluasi Usability Aplikasi Rudaya Menggunakan Metode Usability Testing dan USE Questionnaire Usability Evaluation of Rudaya Applications Using Usability Testing and USE Questionnaire Methods,” Techno.COM, vol. 21, no. 3, pp. 667–679, 2022, [Online]. Available: https://play.google.com/store/apps/details?id=id.rudaya.rudayaapp
F. A. Firdausi, “Marketplace Umkm Digidesa Menggunakan Metode Design Thinking,” pp. 15–18, 2021.
M. T. HARYANTO, “Implementasi Design Thinking Untuk Meningkatkan Usability Iso 9241-11 Di Website Fakultas Teknik Unimma (Universitas …,” 2021, [Online]. Available: http://eprintslib.ummgl.ac.id/3493/1/1605040009_BAB I_BAB II_BAB III_BAB V_DAFTAR PUSTAKA.pdf
Copyright (c) 2024 Teguh Satriyo, Jeffri Alfa Razaq
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.